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Beholder 5e stats
Beholder 5e stats











beholder 5e stats

This website exists thanks to the contribution of patrons on Patreon. Monster Statistics by Challenge Rating CR If the target is a Huge or larger non magical object or creation of magical force, this ray disintegrates a 10-foot cube of it. If the target is a Large or smaller non magical object or creation of magical force, it is disintegrated without a saving throw. If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust. If the target is a creature, it must succeed on a DC 14 Dexterity savin g throw or take 45 () force damage. The targeted creature must make a DC 14 Constitution saving throw, taking 36 () necrotic damage on a failed save, or half as much damage on a successful one. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The targeted creature must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. The targeted creature must succeed on a DC 14 Constitution saving throw or be paralyzed for 1 minute. The zombie uses a random magical eye ray, choosing a target that it can see within 60 feet of it.

beholder 5e stats

Melee Weapon Attack: to hit, reach 5 ft., one target. If the target is a Huge or larger non magical object or creation of magical force, this ray disintegrates a 10-foot cube of it.īite. If the target is a creature, it must succeed on a DC 14 Dexterity savin g throw or take 45 ( 10d8) force damage. The targeted creature must make a DC 14 Constitution saving throw, taking 36 ( 8d8) necrotic damage on a failed save, or half as much damage on a successful one.

beholder 5e stats

Melee Weapon Attack: +3 to hit, reach 5 ft., one target.













Beholder 5e stats